Snark Hunters. Full steam ahead


The mythical Snark haunts his pursuers who want to find and catch him. Gather all the strength of your hero to find the mysterious creature. For this download the game Snark Hunters: Full Speed ​​Away for free and start a new desperate pursuit race.

For your upcoming travels, you will need to find yourself in the world of Through the Looking Glass. It is here that protagonist Jack Blair will begin his investigation. If you download Snark Hunters: Full Speed ​​Away for free, you will find out that the main character has five championship titles of the special Formula Zero.

Find the keys to the six magic doors to get to the sports car that can reach the high speed you need. So Download game Snark Hunters: Full steam ahead for free and help put together the pieces of objects that you encounter. Even if a dangerous journey on an airship and the transition from one world to another seems like a fun journey.


Title: Snark Hunters 2: Full Speed ​​Away
Foreign name: Snark Busters 2: All Revved Up
Year of manufacture: 2011
Genre: logical
Developer: Alawar Stargaze
Publisher: BUKA
Platform: PC
Publication type: license
Russian language
Sound: Russian
Tablet: not required
Size: 1 Gb

Version Features:
1. Game files are not touched.
2. Full Russian localization.
3. Presented as an ISO image.

System requirements:
Operating system: Windows XP/Vista/7
Processor: 1 GHz
RAM: 512 Mb
Video card: with 64 MB video memory

Download the game Snark Hunters: Full steam ahead for free in Russian without registration in one file:

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How to download Snark Hunters: Full Steam Speed ​​For Free?

The best way to download without a torrent Snark Hunters: Full steam ahead for free - download via a direct link without viruses from secure file hosting services. Such as: Unibytes, DepositFiles. Principle of operation everyone has one - in 4 steps. 1 Go to the file page; 2 Select regular download, refusing “Premium” access (no, thanks); 3 Wait for the countdown; 4 Enter the captcha (characters from the picture) and receive a direct link to the file from the server. The order of these steps differs from service to service, the main thing is to read further tips. After these simple operations, you can install the game on your PC and it will work without bugs and brakes even on Windows 10. If you still can’t download, click on the “How to download?” button, where you will find a detailed video review of each specific file hosting service.

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You are about to take a journey into the wonderful world of Through the Looking Glass! Collect items in fantastic locations and solve puzzles. Find a super-powerful car hidden on the floating islands, get behind the wheel - and go chase the Snark!

More details

What an amazing animal he is

In front of you is a continuation of the game series about the search for a mysterious, and maybe completely fictitious creature. Yes, yes, there are skeptics in the world who claim that there is no Snark. But you and I know that this is not so! And now the hunting club has a real chance to finally catch this sly guy.

The fact is that old Robert Blair involved his grandson, Jack, in our business, and we can rely on this young man. He became the champion in Formula Zero racing five times in a row - this already speaks in his favor. Of course, his task is not easy: Jack needs to open six enchanted doors to get to the supercar. And with the doors in our Through the Looking Glass it’s like this: you stepped through the threshold and found yourself God knows where, but the road back is closed.

If you like surprises and surprises, then Quest for the Snark is just what you need! Solve puzzles to get into the very heart of this amazing country. Get behind the wheel of the fastest car in the world and remember that everything fellow hunters They look forward to you and wish you good luck!

Download game 209mb
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Part One: "The Bet"
Having started a new game, we find ourselves in a room. Our heroine (Kira) immediately notices that she has received a letter, but it is stuck in the pneumatic mail, and in order to get it out she needs to hit it with something heavy. We collect pieces of the sledgehammer in the room.

Using the assembled sledgehammer, we hit the pipe in the place where the letter is stuck. After the blow, the sledgehammer disappears and a letter with a piece of a screwdriver appears on the grid (most likely this piece was holding the letter). The letter offers us a bet, namely, to steal the helmet from Mr. Bowe (the police chief). We find the remaining pieces of the screwdriver in the room. We tighten 3 screws with a screwdriver, after which it disappears, and we can open the door. We go out onto the balcony and pull the switch, after the fan stops we return to the room and collect the pieces of books. Having collected the books, we direct the cursor to the bookshelf, as a result of which the cursor will change to a magnifying glass. There are several books missing on the shelf, but we have already collected them)) We put the books and place them in the following order (from left to right): I, II, III, IV, V, VI, VII, VIII. A cache opens, take a crossbow in it and go to the balcony. We collect pieces of the spyglass and wrench.

You will need a wrench to disassemble the transformer and de-energize the wire, where the last piece of the telescope lies. We put on the telescope and remember the helmet number (it is different in each game) and go back to the room. We go to the phone, look at the number using the code on the helmet and dial it on the phone. We watch Bow go to the phone and quickly run to the balcony, use the crossbow on the helmet and get it into our hands. This ends the first part...

Part two: "House arrest"

Before the start of the second part, we find out that dad is not happy with our jokes and now we are under house arrest, and there is a lock on the window, but this will not last long. Once in Kira’s room, we collect the pieces of the candelabra and hang them to the right of the picture, after which we turn them.

A cache opens, in it, on the last shelf, having moved the helmet, we find one of the pieces of the winding key, the rest of the pieces are scattered around the room, there are all of them. Having collected the key, we use it on the train and take the master key. We use the master key on the lock that hangs on the window and get a letter in the form of a paper airplane. By clicking on the airplane, a letter will appear, which will immediately fly into pieces throughout the room. Now we need to collect the following items: star, letter, hammer, tongs, rope. The star will be needed to open the mirror; the mirror will contain the last piece of the letter. The letter must be used on the mirror and read all three pages, where we are offered to catch the mysterious creature “Snark”. Using the assembled hammer, we break the jug and get one of the pieces of tongs.

The last piece of tongs and rope will appear after returning from the looking glass.
Click on the mirror and find yourself in the looking glass. Once in the new room, we need to collect: a pen, a hat, a key, a curtain clip, scissors.

You will need a handle to open the cabinet, there is the last piece of the hat and the key. We use the hat on the mannequin, a piece of the clamp appears in his hand, and the key is on the cabinet on the left, where the last piece of the clamp will lie. We use the clip itself on the left curtain, the last piece of scissors appears. We use scissors on the carpet where something is moving. Butterflies fly out from there and fly away into our world. We return back to the room and see the last pieces of tongs and rope on the floor.

We take out the coal from the incense burner with tongs and light the candelabra, after which we use the rope on the window and go downstairs.
Having got out of the house, we use the wheel that is on the trunk and start collecting things: a net, a rake, a watering can, gloves, an oil can.

Having assembled the watering can, we collect water from the pond and water the flower, there will be one of the pieces of the net. We'll collect the rest of the items later, now we head to the bridge. Once near the bridge, we need to collect: parts of the mosaic, a broom, a sickle, a lantern, a lion's head.

We use the broom on the spider, behind it there will be the last piece of the sickle, and below there is a mosaic. We use the sickle on the reeds under the bridge, after which we return to the car. The reeds arrived with a piece from the net and a hairpin. We catch the pin with a net and use it on the trunk. Inside is a wrench and a piece of a rake. We tighten the bolts on the wheel with a wrench, after which the car leaves without us...((In the place where the car used to stand we find the last piece of gloves and a rake. We use the rake on a pile of leaves and take the last piece of the oil can. Using the oil can, we repair the lift, but we don’t go up. We use the gloves on the door, which is on the right on the overgrown wall. We use the switch to make the bridge light up and go to it. Under the bridge we find the last pebble and a piece from the lantern. We return to the switch and turn on the light on the veranda floor. mosaic

We take the last piece and hang the lantern under the bridge. We use the switch to the bridge and under the bridge we select the last piece of the lion's head. We position our heads and turn them so that they look at each other. We cross the bridge.
We find ourselves in a small alley with a fountain, here we will need to collect: a jug, a chain, gears, matches, a screwdriver.

We set fire to the leaves under the hive with matches, and take a piece from the gears behind the place where the hive used to be. We fill the jug with water from the fountain and place it on the stone at the angel’s feet, take the last piece from the chain. Using a chain, we lower the lantern, they give us a lampshade, and in place of the lantern a piece of a screwdriver appears. We fill the lampshade with water and take out the last piece of gears. We use the gears in the mechanism under the fountain. Inside the fountain we take the last piece and unscrew the plate. There will be a dragon figurine inside the slab, take it and return to the looking glass. We use the dragon on the castle and jump into the mirror...

Part three: "Shore"

Once on the shore, we begin collecting items: a fishing rod, pencils, a mount, a mask, a wheel.

Using a fishing rod, we catch the chest from the sea. In the chest we take a sheet and a piece of a crowbar. We apply the sheet to the symbols on the stone. We go up the steps and find ourselves near the house. We collect the following items: an angel wing, a pistol, a magnet, an adjustable wrench and an umbrella.

We use the wing on the angel and go through the looking glass. There we collect: a burner, a shovel, a cuckoo, scissors and a pick.

We use scissors on the ball, which covers one of the pieces of the pickaxe. We put the cuckoo on the clock and the last part of the shovel appears on the ground. We dig out the chest with a shovel, it is located in the place where the angel shines, after which we leave the looking glass.
Kira notices that the lantern has broken the jugs and there lies the penultimate piece of the pistol. The last piece of the adjustable wrench will also lie near the hole. We use an adjustable wrench on the plug, which is stuck in a barrel of water. There we find the last piece of the magnet. We climb into the hollow and use the magnet. We take the bullet from the magnet (the last piece from the pistol). We shoot from the pistol into the chest. We take the last part of the umbrella from there and remember which lips the mask has. We tighten the wheel with an umbrella and go through the looking glass. From the chest we take the lever, a piece from the pickaxe and remember the location of the lips on the mask. After using the lever, the boat will leave, revealing to us a piece from the pickaxe and the last piece from the burner. We return to the chest and use the burner on the lamp. We light the burner from the sun and use it on the hardened resin on the tree. The last piece of the pickaxe will be there. Now we return to the shore and find the last piece of the crowbar inside the boat. We use the pry bar on the boat and get tow, and the last piece of the wheel will also be inside. We use the wheel on the cannon and take the last piece of pencils. We use pencils on a piece of paper that we placed on the stone, we get the last code, return to the looking glass, break down the door with a pickaxe and find ourselves in the room.
We collect pieces of rope, ladle, silver, hammer and kerosene lamp.

We use the rope on the hatch, then on the hook and finally on the dumbbell, but before that we break the lock. We count how much is obtained on each piece of paper (for example, 5, 7, 3) and substitute in descending order (7, 5, 3). On the hatch we take the copper plate, a piece of copper and the last piece of the lamp. We use the lamp on the hatch and find ourselves below. Using a lamp, we find fuses and insert them into the transformer, starting a fire.

We go back to the room and find the remaining pieces of the ladle, copper and hammer near the lamp. Turn on the stove, put a ladle there, and put silver inside. We use the plate on the damaged section of the pipe, nailing it with a hammer. We take the ladle with silver and use it on the nailed plate. We turn the tap and go down. We need to collect an oil can, tongs, a bucket and a chisel.

We use the chisel on the stone on the left and get the last piece of the oil can. We use the oil can on the chest, picks up the valve and the last piece of tongs from there. We take out the last piece of the bucket with tongs, go to the washstand, install the valve, turn on the water and cool the piece. We fill the bucket with water, put out the fire and go to the next room.
We turn on the right switch and collect the following things: figures, reagents, a lighter, wires, a diamond ring.

We insert the figures into the table and a small cache opens, we take from there the last piece of reagents and a lighter. We place the reagents in the lamp and set it on fire, take the resulting reagent and use it on the piece of paper that lies in the cache. We take the razor and cut off the electrical tape (the last piece of wires). We restore the wires and turn on the switch. Using the machine, we look at the position of the lips of the masks, use a tick on the fish and go to the shore. We take the last piece of the mask from the fish, insert the mask, set the location of the lips and take the core. We use a cannonball and tow on the cannon; the tow must be lit from the fish. We sink the ship and return to the laboratory. Using a machine, we collect pieces of the ring, which we use to cut a hole in the glass where the jellyfish lies. We return to the looking glass, use the jellyfish on the castle and jump into the mirror...

Part four: “Workshop”

Once in the workshop (2nd floor), we begin collecting items: neutralizing liquid, shepherdess, notes, mirror, flower.

We use the notes and the shepherdess on the player and take a piece from the flower. Going downstairs we collect: part of the chest, a dull knife, a butterfly, wire cutters, a remote control button.

We use the butterfly on the box and get the last piece of the button. We insert the button into the mechanism and go up to the second floor. We take the last piece of the mirror and insert it back. We go up to the third floor, collect a light bulb, a chain, a plate, a key and a valve.

We insert the light bulb into the lamp, take the drawing and a piece of the plate. We use the drawing on the microscope, take the chain and remember 4 symbols. We use the chain on the gears and take a piece of the valve.
We go through the looking glass, collect all the pieces of glass and insert them into the gate.

We go back and see the last piece of neutralizing liquid, pick it up and use it on the flask on the table. Open the lock and take the last part of the flower. We use the flower on the pot and go up to the third floor. We take the last piece of the key and open the lock. Inside will be the last piece of the record. We put the record in the player and take the last piece of the valve. We insert the valve, turn it and go down to the first floor. We take the last piece of the knife and sharpen it on the machine. We cut the packaging with a knife and take out the lever, insert the lever into the installation, turn on the valve at the top, and turn the lever. Take the last piece from part of the chest. We use the wire cutters on the chain and insert the parts into the chest. We put icons:

we take the snake and go through the looking glass. We insert the snake and jump into the mirror...

Part five: “Flying Islands and Terrible Emmy”

Once on the flying island, we begin to collect objects: a jar, a morning star, furs, an owl figurine, a coin.

We catch the bee with a jar and use it on the ball, there will be the last piece of the morning star. We use the Morgenstern on the stones with coal, take a handful of coal, open the firebox door and throw the coal there. We go into the locomotive. Inside we assemble a light bulb, a disk, a gear, a circuit, and a pressure gauge.

We hang the diagram at the entrance and assemble a small mosaic.

We put the light bulb in the panel. We insert the gear into the mechanism with the lever. We use the gear to open the top door, there is the last piece of the pressure gauge, but before these you will have to put all the icons in the right places. We insert the pressure gauge into the place near the pipe and according to the diagram on the wall we start the device, below it is written what and how many times you need to turn.
Before us is a new island and new items: a slingshot, dynamite, a magnifying glass, an arrow, a machete.

We shoot down the kite with a slingshot and take the last piece of the machete. Using a machete we cut through the thickets and take away a piece of the magnifying glass, the last piece of the arrow and dynamite. We use the arrow on the clock. We set the time according to the schedule (usually the first line), take the last piece of the magnifying glass and remember the pose of the man. We use the magnifying glass on the dynamite, holding it at the required height, blow up the gate and enter the plane.
We collect a pipe, threads, books, a skull and a phone disk.

To begin with, we use the pipe, there we find 4 different pieces, we collect the remaining pieces around the room, we use the switch and jump into the looking glass, there we collect: a scoop, a ring, a portrait, a heart, apples.

We hang the apples on the apple tree, there will be the last piece of the portrait and a piece of the heart. We put the portrait back and get beads. Use a shovel to dig up the soil in the box. We go back, take the (last) piece of thread that appears and use it to sew up the pillow, then move it aside, take the last piece of the disk and put it in the phone. We press the lever, and then the red button. We watch the tower rise, get into the trailer and go back. We collect the remaining pieces of fur, owl and coins.

We throw a coin into the box and get a newspaper, after which we enter the tower. We place the owls so that a circle burns under each platform. We take the unicorn from the chest, throw the newspaper into the iron and fan the coals. We go outside, throw coals into the firebox of the train and go back to the telephone. We dial the number and take the handle. We use the handle on the organ and take a piece from the books. We jump back into the looking glass, take the last piece of the heart from the floor and insert it into the box with the earth. We take a vessel with a fish and water the ground. We take the flowers and go prepare the dough for the cake according to the recipe. We put the dough in the oven, go back and turn on the oven, then open it, take the cookies and feed “Popka” (the parrot). We take a piece of the book and put the books on the shelf. We take the last piece from the pipe, turn on the music, place the skull and collect the skeleton from the picture by the clock. We return to the looking glass, open the lock with a unicorn and jump into the mirror...

Part Six: "Evil Spirits"

Once in the hut, we put the cauldron on the coals and start collecting items: a bottle of wine, a fan, black pepper, a bowl, a lemon.

Having assembled the fan, we put it back, collect the remaining pieces and take an apple from the shelf. We go outside, throw dirty things into a basin of water and collect the following: a knife, shuriken, tomahawk, door handle, waterskin.

Using a knife, we cut out the last piece of the waterskin, fill it with water and pour it to the camel, taking the last piece of shuriken. We throw shuriken at the target, pick up the powder and wash the dirty laundry. We look at the location of the snakes and open the door to the cave. In the cave, click on the stone 2 times, after which we return back. In the cauldron we find a piece of a pen, and next to it the last piece of a tomahawk. We use the tomahawk on the tree and use the resulting bark to supply water.
We return to the cave, going inside we collect pieces of brush, glue, hammer, key, stepladder, and then we jump into the looking glass.

Once through the looking glass, we set up the mirrors and collect pieces of the sun, head, sledgehammer, claw and mug.

Using a sledgehammer, we break the slab under the statue and take the snake; with the help of the snake, we open the grate on the floor. We take water with a mug and pour it inside the grate, we get a bell. We leave the looking glass and collect the remaining pieces. We hit the gongs with a hammer, the sequence is indicated on the column (from top to bottom). Take the last piece of glue and half of the lock. We use the brush on the statue, glue the other half and use the key. We solve a difficult puzzle and go through the looking glass. We select the last piece of the head and claw. Place the head and use the bell on the ice flame. We hang a bell and pull it. We take a piece of the sun, put a claw and a bone (lying on the ground). Come out of the looking glass and take the last piece of the stepladder. We use a stepladder on the image in front of the entrance to clean it. Let's go through the looking glass and look at this sign, take the last piece and insert the sun into the column. We cut the heart with the sword and return to the cauldron on the street. Take the last piece of the handle and use it on the door near the firebox. We put the desired combination and return to the hut.
We take the last piece of the bowl, collect the clay that is under the table, throw it into the water and cover the hole in the TV. We take the remaining pieces and go to the table. Apple mode, I grind the pepper, after which we throw everything we have into the vat. We take a mug near the fan, scoop out the drink of the gods and drink it to the sick person; as a token of gratitude they give us an emerald, which we immediately push into the statue. We take the scorpion, return to the looking glass, use the scorpion on the castle, jump into the mirror...

Part seven: “Someone else’s house or returning home”

Once in someone else's house, we turn on the lamp, turn the lever near the entrance to the balcony, open the closet and quickly begin to collect pieces of things, otherwise the owners will come) We need wire cutters, an extension cord, a knife, a clock weight, a wrench.

We use the key to open the bomb, the last piece of the knife will lie there. We use the knife on the cheese and lure the mouse out of the hole. In exchange, the mouse will give us a piece of wire cutters. We jump into the looking glass and collect the following pieces: a broom, a blowtorch, chips, a mount, a light bulb.

We use the broom wherever there is a cobweb, opening new pieces. Light a blowtorch from a candle and melt the ice. We take the last piece of the light bulb and the toggle switch. We screw the light bulb into the garland and turn on the vacuum cleaner. We take the last piece of chips and play the machine located on the table. We take a piece of the mount and look at the cards, remember how many pictures and what suit are on the card, go back and look at two more cards on the table, after which we enter the number on the padlock. Inside will be the last piece of the extension cord and a piece of the weight. We plug the extension cord into a socket and throw it onto the balcony.
On the balcony we turn on the water and collect all the things, namely: a saw, a mop, a magnifying glass, film and a watering can.

We use the saw on the ladder, throw the ladder over and don’t forget to pick up the last piece of the mop. We use the mop on the water, and then on the dirty stand, take the last pieces of the magnifying glass and watering can, and also remember the frequency, we will soon need it. We fill the watering can with water and water the sunflower, take the last piece of film, plug in the projector and use the film with a magnifying glass on the projector. We return to the looking glass and use the toggle switch to catch the remembered frequency. If everything is done correctly, the cache will open and there will be the last piece of the mount. We use a pry bar on the board under the bed. We look at the sheet and return back to the room. We take the last piece of the weight and hang it on the clock, from there the last piece of wire cutters falls, which you need to cut through the wires on the bomb. We blow up the wall and go into the bank. Here we will need to collect the following: gloves, hammer, wrench, stethoscope, weights.

We break the alarm panel with a hammer, there will be the last piece of gloves. We use gloves on the wires. The puzzle is to light ONLY the green lights. After turning off the alarm, we open 3 safes by selecting numbers from pieces of paper. In one safe there will be a cross-shaped key, in the second there will be scales, in the third there will be a piece of our key. We use the collected keys on the safe; inside will be the last part of the stethoscope. We use the stethoscope on the safe. When the green indicator of the stethoscope lights up, you need to press the left mouse button; if you do everything correctly, the light on the left will light up, you need to do this several times. Inside we find the last piece of weights and use them on the scales, we need to dial 190g, after which we use the weights on the fairy (the hint about 190g is in the suitcase on the table. We return to the looking glass, use the fairy on the castle, jump into the mirror and find ourselves at home.
This is where the game ends. We didn't catch the snark, but now we are honorary members of the Snark Hunters club!

26
May
2011

Snark Hunters. Full steam ahead / Snark Busters: All Revved Up (2011)

Year of manufacture: 2011
Genre: Hidden Object
Developer: Alawar STARGAZE
Publisher: Alawar
Developer's website: http://www.alawar.ru
Interface language: Russian
Platform: PC
System requirements: 1Ghz, 512 Mb RAM, 64 Mb VRAM, DirectX 10.0, HDD 425 MB

Description:

The long-awaited continuation of the game series Snark Hunters, about the search for a mysterious, and maybe even non-existent animal. There are many skeptics in the world who will prove to you that there was and is no such Snark! But you and I know for sure that this is not so! And right now the Snark Hunters Club has a real chance to finally catch this sly guy!

The fact is that Robert Blair, known to us from the first part of the game, involved his beloved grandson, Jack, in this matter, and this young man can be trusted. He became the champion in Formula Zero racing five times in a row, and that’s already saying something! His task, of course, is not an easy one: Jack has to open six enchanted doors to get to the supercar. And with the doors in the Looking Glass there is always something wrong - as soon as you step outside the threshold you find yourself somewhere unknown, and the road back is already closed...

If you like surprises and enjoy surprises, then Snark Hunters is the game. Full steam ahead – exactly what you need! Solve fascinating puzzles and get into the very heart of this mysterious country. Sit behind the wheel of the fastest car in the world and remember that all your club mates are counting on you and sincerely wish you good luck!

Add. information: Full version! Install and play!

10
May
2012

Snark Hunters. High Society / Snark Busters: High Society (2012)

The brilliant gardener Nicholas worked honestly for the Duchess of Duffington for many years, but one day she accused him of stealing a precious medallion. Now the fate of the young man depends on his bride - only Elizabeth is able to conduct her own investigation and find the true kidnapper. On the way to solving this crime, a delightful...

Year of manufacture: 2012
Genre: Hidden Object
Developer: Alawar Stargaze
Publisher: Alawar
Developer's website: http://www.alawar.ru/?pid=13630
Interface language: Russian


09
Sep
2014

Mystery Hunters 7: The Secret of the Blackrow Family. Collector's Edition (2014)

Two hundred years have passed since everything here was engulfed in plague. Authorities have sealed off the area around the Blackrow Mansion, and access to the area has been closed. But now the rising star is receiving strange threats that lead her straight to the quarantine zone. What lies behind the rusted gates of the forbidden area? Play innovative mini-games and...

Year of manufacture: 2014
Genre: quest, hidden object
Developer: Elephant Games
Publisher: BigFishGames

Interface language: Russian

Processor: 2.0 GHz or higher - RAM: 1024 MB or higher - DirectX 9.0 or higher - HDD: 1024 MB free space


20
Aug
2014

Witch Hunters 2: Full Moon Rite. Collector's Edition (2014)

The ancient mirror hid a terrible secret. On the night of the full moon, an evil dwarf appeared from it and caused a real revolution in your house. The living room now resembles a medieval castle, in your daughter’s room all the toys have turned into monsters, and a giant snake is nestled on the stairs. But the worst thing is that your loved ones are in danger! ...

Year of manufacture: 2014
Genre: quest, hidden object

Publisher: Big Fish Games
Developer's website: http://www.topevidence.com/
Interface language: Russian
Platform: PC - OS: Windows XP/Vista/7/8 -
Processor: 2.0 GHz or higher - RAM: 1024 MB or higher - DirectX 9.0 or higher - HDD: 1.31 GB of free space


03
Mar
2012

Hunters of secrets. Black Island / Mystery Trackers 3: Black Isle CE (2012)

In the continuation of the popular series of games in the "I'm looking" genre, Mystery Trackers, you will find yourself on a mysterious island. A young reporter, a woman named Sarah Stapleton, suddenly disappears along with her cameraman during a broadcast. You have been instructed to go in search of her. Explore this suspicious island, solve all the puzzles and feel...

Year of manufacture: 2012
Genre: Hidden Object
Developer: Big Fish Games
Publisher: Big Fish Games
Developer website: www.bigfishgames.com/
Interface language: Russian (authors: Our Version team)
Platform: PC OS: Windows XP/Vista/7 CPU: 1.0 GHz RAM: 1024 MB DirectX: 9.0 or higher HDD: 975 MB


17
but I
2010

Hunters of Secrets: Void. Collector's Edition / Mystery Trackers: The Void Collector's Edition (2010)

A new colorful, mystical game from Big Fish Games. The family mansion was once a magnificent place until Dr. Malleus Void inherited it. Legend has it that the creepy doctor whiled away his time by conducting terrible experiments for decades. After three world famous celebrities go missing...

Year of manufacture: 2010
Genre: Hidden object / Quest
Developer: Elephant games
Publisher: Big Fish Games
Developer's website: http://www.elephant-games.com
Interface language: Russian (translation by Panfilk and Wowan)
Platform: PC Windows XP/ Vista CPU: 1.2 GHz RAM: 512 MB DirectX: 9.0 Hard Drive: 751 MB


15
Oct
2012

Mystery Trackers: Four Aces Collector's Edition / Mystery Trackers: Four Aces. Collector's Edition (2012)

Explore the small town of Brightfield and uncover all its secrets in the fourth installment of the Mystery Trackers series! You will have to deal with the situation in a small snowy town in which strange events are happening: people mysteriously began to disappear here. Residents of the city were evacuated after a series of terrible attacks...

Year of manufacture: 2012
Genre: Quest. I'm looking for
Developer: Elephant Games
Publisher: Big Fish Games

Interface language: Russian (Translation of "Our version")


20
Aug
2012

Witch hunters. Stolen Beauty / Witch Hunters: Stolen Beauty CE (2012)

Help Angelica return her beauty stolen by the witches in a new mystical adventure in the genre I'm looking for Witch Hunters: Stolen Beauty Collector's Edition! One evening, Angelica's grandmother began a story about her old times at school. The grandmother said that she ran away from the school where she studied , because the headmaster, Madame Flemeth, was...

Year of manufacture: 2012
Genre: Hidden Object
Developer: Top Evidence Studio
Publisher: Big Fish Games
Developer's website: http://www.topevidencestudio.com
Interface language: Russian (Translation of the “Our version” command), English
Platform: PC
Operating system: Windows XP/Vista/Seven


07
Aug
2013

Mystery Trackers 5: Silent Hollow Collector's Edition / Mystery Hunters: Silent Emptiness. Collector's Edition (2013)

After the Mystery Hunters Club office was attacked, you received an emergency call to investigate this mysterious case. Arriving at the crime scene, you found two club agents unconscious. They were attacked by mysterious flying masks. All the inhabitants of a quiet town are in danger and you have to deal...

Year of manufacture: 2013
Genre: quest, hidden object
Developer: Elephant Games
Publisher: BigFishGames
Developer's website: www.elephant-games.com/‎
Interface language: Russian
Platform: PC
Operating system: Windows XP/Vista/7/8
Processor: 1.0 GHz
RAM: 512 MB
Video card: 256 mb HDD space: 1GB


02
Jun
2011

Mystery Trackers 2: Raincliff (2011)

A group of young students go missing in the snowy town of Raincliffe! And you have to go in search of them! But while exploring the city, you realize that someone is watching your every move...

Year of manufacture: 2011
Genre: Hidden Object
Developer: Elephant Games
Publisher: Big Fish Games
Developer's website: http://www.elephant-games.com/
Interface language: Russian (authors: "Pan Games" team)
Platform: PC * OS: Windows XP/Vista/7 * CPU: 600MHz or faster Processor * RAM: 128 MB * DirectX: 9.0 or higher *HDD 1.93 GB


23
Aug
2015

Mystery Trackers 9: Winterpoint Tragedy (2015)

Buried in ice... a distress signal came from an Arctic research laboratory. Scientists have made a terrifying discovery. Your idea of ​​what it means to be human may change greatly after playing this game. The elf, your faithful friend and assistant, will help you solve the mystery. The cold awaits you under the flashes of the northern lights...

Year of manufacture: 2015
Genre: Quest, I'm looking for
Developer: Elephant Games
Publisher: Big Fish Games
Platform: PC
Publication type: Unofficial
Interface language: Russian (SG and HI-Media)
Voice language: English
Tablet: Not required
System requirements: - OS: Windows XP / Vista / 7 / 8 -


10
Apr
2015

Mystery Trackers 8: Nightsville Horror / Mystery Trackers 8: Nightsville Horror Collector's Edition (2015)

Continuation of the mystical series of games Mystery Trackers. This time, you, a famous agent of the Hunters of Mysteries, will have to go to the shores of Louisiana. A certain entity, popularly nicknamed the Owl Man, terrorized the local population from Whitesville to Knightsville. In addition, Oliver Johnson disappeared without a trace and lives in the kidnapping of a teenager...

Year of manufacture: 2015
Genre: Hidden Object
Developer: Elephant Games
Publisher: Big Fish Games
Developer website: elephant-games.com
Interface language: Russian (authors: SG and HI-Media - Cat20087, Mirex)


05
Jun
2017

Mystery Hunters 12: Queen of Hearts. Collector's Edition / Mystery Trackers 12: Queen of Hearts. Collector's Edition (2017)

The residents of Brightfield were struck by a mysterious disease - and they turned into monsters. You have a difficult investigation ahead of you, because you need to save not only the townspeople, but also yourself. Will you be able to stop the one who brought this infection to the city?

Year of release: 2017
Genre: quest, hidden object
Developer: Elephant Games
Publisher: Big Fish Games
Developer website: elephant-games.com
Interface language: Russian

Processor: 2.0 GHz or higher - RAM: 2048 MB or higher - DirectX 9.0 or higher - HDD: 850 MB free space


16
Jul
2017

Mystery Trackers 13: Memories of Shadowfield Collectors Edition / Mystery Trackers 13: Memories of Shadowfield Collector's Edition (2017)

Something happened during the investigation, and now you have amnesia. You must remember everything to save the girl. You realize this is no ordinary disappearance. Can you cope with the monsters lurking in the Observatory?

Year of release: 2017
Genre: quest, hidden object
Developer: Elephant Games
Publisher: Big Fish Games
Developer website: elephant-games.com
Interface language: Russian
Platform: PC - OS: Windows XP / Vista / 7 / 8 / 10 -
Processor: 2.0 GHz or higher - RAM: 2048 MB or higher - DirectX 9.0 or higher - HDD: 1.10 GB free space


01
but I
2016

Mystery Hunters 10: Paxton Creek Avenger. Collector's Edition / Mystery Trackers 10: Paxton Creek Avenger. Collector's Edition (2016)

A mysterious masked man, claiming to be the Paxton Creek Avenger, terrorizes a theater full of people gathered to listen to music. He kidnapped the daughter of the head of your organization and you must stop him! Fortunately, you have a faithful little one as your assistant, as well as an unknown ally. With their help, and using a special device...

Year of manufacture: 2016
Genre: I'm looking, quest
Developer: Elephant Games
Publisher: Big Fish Games
Developer website: elephant-games.com
Interface language: Russian
Platform: PC
Operating system: Windows XP / Vista / 7 / 8 / 8.1 / 10
Processor: any, with a frequency of 2 GHz.
RAM: 2 GB.


20
Feb
2014

Mystery Trackers 6: Raincliff s Phantoms Game Collector's Edition / Mystery Hunters 6: Ghosts of Raincliff Collector's Edition (2014)

Journalists are such especially curious people who are always getting into trouble, and as a result periodically get into trouble. Emily White was no exception. Like a true sensation hunter, she could not resist the temptation to find out more about the strange activity noticed in the vicinity of the city of Raincliffe, and set out to take...

Year of manufacture: 2014
Genre: Quest, I'm looking for
Developer: Elephant Games
Publisher: Big Fish Games
Developer's website: elephant-games.com/‎
Interface language: Russian
Platform: PC * OS: Windows XP/Vista/7/8 * CPU: 2.0 GHz or faster Processor * RAM: 1024 MB * DirectX: 9.0 or higher * HDD: 950MB * VIDEO: 500Mb Card