Drawing geometric shapes in CorelDRAW. CorelDraw lessons for beginners

Let's begin. Our task is to draw a vector. Speaking in simple language, you need to draw a vector image on top of the raster image.

Now we need to get this result. I sat there for about 30 minutes. I used a graphics tablet.

1) Select the size of the work area A3. Place the image in the center of the work area. Select the car and click on the button A. Now lock the object.

2) Unblocking an object occurs in the same way as blocking. Select a tool Bezier. We will use it to draw raster objects. Watch the video carefully.

3) Click on the button and place points around the perimeter of the object. If you hold down the key Alt then you can move the node around the working field. You can create new points by holding down the left mouse button. You will get smooth roundings.

4) Start at the edge of the image and work around the perimeter of the shape. You won't get the correct contour right away. Then you have to work with each node. When you close the path, you can see an arrow. It works like a binding. Place a straight line in the middle of the car. The straight line must be level!

5) When you have created all the curves, use Smart Fill. Select this tool from the toolbar by clicking on the button.

6) Now click on each part of the image. By default, the area will be filled with gray. You can change the color immediately or later, as you work. Remember that if the area is closed, then only this tool will work. The area of ​​future filling should be limited by lines.

7) Now paint half of the car. You can use gradients. Watch the video.

8) When you have painted half the car, move the colored pieces to the right in 500mm increments.

9) Group the part. Flip the part using docker.

10) The detail is reflected, but it is clear that our car consists of 2 halves.

My task is to familiarize myself with the CorelDraw tools, and based on the information received, it is necessary to create some complex figure, landscape in a graphic editor and describe in detail the sequence of actions. I chose a butterfly as a complex figure, and the landscape is characterized by a marine motif. So, let's look at each drawing in detail.

2.1 Drawing a Butterfly

1. Using the Ellips Tool (F7), draw an oval, then, holding Ctrl, copy it vertically and stretch it a little, copy the already elongated version again in the same way.

2. Convert the lowest oval into a curve (Ctrl+Q) or the Arrange-Convert To Curves menu and use the Shape Tool (F10) to give it the shape we need. Select the middle, then the bottom oval and press Trim.

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3. Using the same Ellips Tool, draw the eyes of the butterfly. You can immediately draw one more oval in them; they will be useful to us when filling. We draw the proboscis with an ellipse - transform it into a curve and give it the desired shape.

4. Using the Freehand Tool (F5) draw the antennas. They end in a teardrop shape, which is drawn using the same method as the proboscis.

5. There is a drawing on the abdomen of the butterfly, it turns out as follows: using the Bezier Tool, draw a triangle, and then, using the Shape Tool (F10), give it a curved shape. Select all the points, right-click on them and select to Curve. We copy the resulting shape in height, then adjust it to the shape of the tummy, stretching or narrowing where required.


6. The wing, like the previous objects, is obtained by deforming an ellipse. Then we copy it again, making it smaller, add dots and start giving it a curved shape.

To do this, select the Make Node A Cusp point setting (that is, the point will be configured as a corner point), pull the point’s antennae and get the desired result.


7. Using the Bezier Tool, draw the veins on the wing, then using the Shape Tool (F10) you can edit them.


8. So, half of the butterfly has been drawn, now let’s mirror it.


9. Let's fill the picture. Select the Fill Tool-Fountain Fill Dialog(F11) and fill the upper wing.


Then fill the remaining part with white, just left-click on the white color in the palette. Then apply linear transparency to it with the Interactive Transparency Tool.



10. All parts of the butterfly’s body can be made in the following way: by copying each detail - make it smaller, fill it with the desired color. Then select and apply the Interactive Blend Tool, using this method we draw the head, chest, abdomen and eyes of the butterfly.

11. We make a drawing on the abdomen using Fountain Fill Dialog (F11), with the custom setting.


So, our butterfly is ready. It can be used as a decorative element or simply filled with texture.

2.2 Creating a landscape

1. Draw a rectangle with the Rectangle Tool and fill it with a black-red-yellow linear gradient.


2. Arrange > Transformations > Scale (Alt+F9), in the dialog box select mirror reflection and accept the duplicate by combining the two images as shown below.

3. Using Bazier Tool we create mountains.

4. Arrange > Transformations > Scale (Alt+F9), we get a mirror image of the mountains.

Move this layer back.


5. Select the layer with the lake. With help Interactive Transparency Tool create transparency.

6. We get a reflection of the mountains.

INTRODUCTION

Working with computer graphics is one of the most popular areas of using a personal computer. Not a single modern multimedia program can do without it. The need for widespread use of graphic software has become especially noticeable in connection with the development of the Internet. The need to develop attractive Web pages is many times greater than the capabilities of the artists and designers who could be entrusted with this work. In this regard, modern graphic tools are developed in such a way as to not only provide convenient tools for professional artists and designers, but also provide an opportunity for productive work for those who do not have the necessary professional skills and innate abilities for artistic creativity.

Until now, the market for professional graphics programs has traditionally been dominated by three companies - Adobe, Corel and MetaCreations. The latter left the scene in 2000, while the other two powerful competitors only strengthened their position by releasing new versions of their popular programs.

Corel Corporation, a Canadian corporation, the world's leading developer of software, office and graphics applications for the personal computer, was founded in 1985 by Michael Cowland. CorelDraw is a professional package for creating vector illustrations with text editing, layout and preparation of Internet publications (with multilingual support).

Vector or, in other words, contour graphics programs work with objects that can be created based on curves and geometric shapes and stored in the computer memory in the form of contour descriptions. These are various diagrams, logos, pictograms, drawings, text objects. They are used by both artists and designers, as well as people of other professions when preparing technical documentation files, describing diagrams, plans, drawings, preparing coursework and theses, abstracts, etc.

Purpose of the work: to study the technological capabilities of the CorelDraw vector graphics graphic editor, familiarize yourself with the tools of this program, and based on the information received, it is necessary to create some complex figure, landscape in the graphic editor and describe in detail the sequence of actions.

Learn the basics of computer graphics;

Identify the main technological operations of the CorelDraw graphic editor;

Familiarize yourself with the tools of the graphic editor;

Assess the technological capabilities of the program in the process of practical activities.

Object of study: graphic editor for vector graphics CorelDraw.

Subject of research: creating images using CorelDraw.

Research methods:

Analysis of scientific and methodological literature and documentation;

Analysis of the CorelDraw graphic editor.

1. CREATING DRAWINGS IN THE GRAPHICS EDITOR CorelDraw

You can create drawings on the CorelDraw canvas simply with the mouse. However, drawing anything serious with a mouse will be difficult even for a skilled artist.

This is where powerful tools come to the rescue. With their help, you can draw various, no matter how complex, contours, even text.

1.1 Toolbox

Represents a vertical panel, in each cell of which there is one or more tools; if there are several tools, then a triangle is displayed next to it; when you click on it, an additional panel with tools related to this cell of the block opens.

hot key function
absent Pick Selecting one or more objects, moving the selected object, transforming the object (transformation, tilt). The object is moved while the mouse button is pressed, and its transformation is performed using highlight markers.
F10 Shape Used to process Bezier paths (to process the path of a standard geometric shape, you must first convert its path to a Bezier path using the Arange > Convert To Curves command). The second function of the tool is to select arbitrary text characters in a block of text for the purpose of formatting them simultaneously.
absent Knife (knife) Performs 3 functions in relation to vector objects: breaks the contour of an object at the point of influence on it, splits an object with a closed contour into parts along an arbitrary line formed by the user, changes the shape of an object with an arbitrary contour (closed or open).
X eraser Makes the area of ​​the selected vector or raster object that it affects completely transparent. If this area completely separates parts of an object from each other, then to transform these parts into separate objects, you must run the command Arange > Break Apart.
absent Free Transform Performs transformation operations of the selected object in interactive mode: rotation, mirror rotation, scaling, tilting. The transformation type is set in the properties panel.
absent Zoom Adjusts the image scale in the working window. Left-clicking zooms in by 2 times, right-clicking zooms out by 2 times. Selecting a rectangular area of ​​a document while holding down the mouse button produces an image whose dimensions are determined by the dimensions of the selected area.
H Hand Moves the document in the working window while the mouse button is pressed.
absent Freehand Draws a free-form line that represents a Bezier path. It is also used to trace a raster image in automatic mode.
absent Bezier Creates a Bezier path, the shape of which is determined by clicking at the locations of its nodes and then adjusting the control points related to the current node with the mouse (with the mouse button pressed). It is also used for tracing a raster image in automatic mode.
I Artistic Media It is a set of 5 tools, which can be selected in the properties panel. 1. Preset (curly brush) - formation of a curly line of a given profile 2. Brush (art brush) - overlaying a vector image on a selected contour object. 3. Sprayer - spraying a given set of images along a contour line. 4. Calligrafic (calligraphic pen) - drawing a line, the thickness of which depends on the angle of its inclination to the horizontal axis. 5. Pressure (pen with pressure) - imitation (using the arrow keys) of drawing a line with a pen that is sensitive to its pressure and regulates its thickness.
absent Dimension Designed for drawing dimension lines of various types with automatic calculation and display of the corresponding dimensions on the scale of a given unit of measurement. Also used for drawing footnote lines.
absent Interactive Connector Tool for forming connecting lines. Useful for drawing various flowcharts.
F6 Rectangle Used to draw rectangles that allow rounded corners. While holding down the Shift key, the shape will be drawn from the center. When the Ctrl key is pressed, a square will be drawn.
F7 Ellipse Draws figures of sectors, circles, sectors and arcs. Works similar to the previous tool.
Y Polygon Draws figures in the form of convex and star-shaped polygons, works similarly to the previous ones.
A Spiral Draws shapes in the form of spirals.
D Graph Paper Draws shapes representing sets of rectangular cells.
absent Basic Shapes Draws autoshapes, the shape of which is selected in the properties panel, and the geometric parameters are adjusted interactively using control handles.
absent Arrow Shapes Draws autoshapes in the form of arrows.
absent Flowchart Shapes Draws autoshapes in the form of flowcharts.
absent Star Shapes Draws autoshapes in the shape of stars.
absent Callout Shapes Draws autoshapes in the form of callouts.
F8 Text Used to enter and process text information presented in the form of ordinary or literary text.
absent Interactive Blend Creates a transition effect between 2 vector objects.
absent Interactive Contour Creates an outline effect in a vector object.
absent Interactive Distortion Creates a distortion effect in a vector object.
absent Interactive Envelope Creates a shell effect in a vector object.
absent Interactive Extrude Creates an extrusion effect in a vector object.
absent Interactive Drop Shadow Creates a shadow effect from the object in a vector object.
absent Interactive Transparency Designed to adjust the level of transparency according to one of the following laws: uniform, gradient, using a pattern or texture.
absent Eyedropper Allows you to select and fix in the program status bar the color of any point in the document workspace for the purpose of its subsequent use using the Painbucket tool to color another object.
absent Painbucket Used to color the inside area or outline of the selected vector object (no selection required) with the color that was previously fixed in the status bar by the Eyedropper tool.
absent Outline Designed to outline a selected vector object.
absent Fill Used to perform any type of fill (uniform, gradient, pattern, texture or PostScript pattern) to the interior area of ​​a vector object. The fill type is selected using the control buttons located on the additional panel.
G Interactive Fill Used to perform any type of fill (uniform, gradient, pattern, texture or PostScript pattern) to the interior area of ​​a vector object.
M Interactive Mesh Fill Interactively performs a gradient fill of the interior area of ​​a vector object, the parameters of which are set using an adjustable Bezier-type mesh structure applied to the object and a working color palette.

2. PRACTICAL PART

Good day, dear site visitors. The topic of this article is a quick and simple manual translation of complex designs, ornaments, and drawings into vectors in CorelDRAW X8. Before we begin to study tools and technologies, I would like to say that the ability to quickly and efficiently construct complex vectors is the main skill for a person creating control programs for CNC machines in woodworking. All programs for complex curved milling, selections, etc. are built on the basis of vectors.

So, what tools will we look at in this lesson? Let's start with a very simple and at the same time indispensable tool "Curve through three points" See Fig. 2

Rice. 2

Using this tool, you can simply, without unnecessary manipulations with the Bezier Curve, construct curvilinear vectors of any complexity.
Let's learn how to work with this tool in practice. Download Figure 3 to your computer and drag it with your mouse onto the CorelDRAW X8 workspace.

Rice. 3

Rice. 4
Next, take the “Three Point Curve” tool and start drawing the drawing using arcs (curves). Try to place the first and last points of the arc at the minimum or maximum point of the drawing outline. Set the curvature of the arc by moving the mouse from the center of the segment (without releasing the left mouse button after setting the second point of the curve). Also, if you make a mistake with the location of a curve point or with the number of arcs per element of the translated pattern, you can always press the F10 hotkey and add the missing points with the “Shape” tool (double-click the mouse on the curve segment). You can also use the “Shape” tool (F10) to correct the curvature of the curve segment using the shoulders and anchor points of the node. See Video 1

Video 1

As you can see in the video, the Three Point Curve tool is quite easy to learn. Also note: the video shows a drawback of using this tool - a small fracture at the junction of different curves. This fracture can be repaired by removing the node. Sometimes removing a node can distort the original shape of the curve. In this case, I recommend adding additional nodes with the shape tool (double-click with the left mouse button) on the sides of the problem node, then removing the problem node. This way you will avoid unwanted bending of the curve. See Fig. 5-7


Rice. 5


Rice. 6


Fig.7

Note . The Three Point Curve tool also works in combination with hotkeys, see Fig. 0


Fig.0

The "Three Point Curve" tool will be more than enough for you to construct complex curved vectors. But I still recommend that you also pay attention to the B-spline tool. This tool is very convenient and efficient in constructing splines that have a smooth shape. See Video 2

Video 2

As you can see from the video, construction with a B-spline in some cases is faster than construction with the "Curve through three points" tool. Please note that the Shape tool, when working with a B-spline, allows you to set two control point modes: “Release control point” and “Attach control point”. Using these control point modes, you can create both a smooth B-spline and a sharp angle (straight segment). See Fig. 8-9


Fig.8


Fig.8

You can add and remove control points when working with a B-spline by double-clicking the "Shape" tool. You can also always convert the B-spline into a regular spline and continue editing its curvature using the already familiar bezier curves (right mouse button on the B-spline, select “Convert to curve” in the menu that appears).

Let's consider another tool that we need in our work when constructing (translating from a raster) complex vectors. The fact is that in most cases, to create vectors for control programs and drawings for CNC machines, we cannot do without constructing even segments both vertically and horizontally, or segments at a certain angle. We will also often have to build even arcs. So, the main tool that we will use to solve the above problems is the “Polyline” tool. There is nothing complicated in using this tool, but you need to know that this tool is used in combination with hot keys. Let's look at the tool's hotkeys. "Polyline" + Ctrl - this is the construction of a polyline with an increment (snap) equal to 15 degrees by default (it is convenient to build exactly vertical and horizontal lines. "Polyline" + Alt - activates the arc construction mode without leaving the "Polyline" tool. See Video 3

Video 3

Note. When using the "Polyline" tool, for more accurate and convenient construction, you need to enable the dynamic and stepwise snapping tools. .
Note 2 . I would also like to add that you can always automatically chamfer, round and make a notch using a vertex formed by two broken lines (the diameter and length of the chamfer will exactly correspond to the parameters you specify). To do this, you need to use the attached window "Fillet, recess, chamfer" see Fig. 10-12

So, we have looked at the main tools that will help you quickly convert a raster image into a vector drawing (drawing) for subsequent creation of a control program for CNC milling machines using these vectors. I hope the lesson was useful to you and you learned something new.

This lesson is intended for more advanced Corel users, but it seems to me that there is nothing particularly complicated here, all the shapes are simple, the only thing required of you is desire! I tried to detail the lesson in more detail, this time, focusing not on the text, but on the drawings, and I did not describe the tools in detail. Users who are sufficiently familiar with the tools should be able to understand everything from the pictures. If you have any questions, please contact us, we are always happy to help.

1) In this lesson, when drawing figures, I used the Free Hand tool more.
Therefore, first we sketch out the outline of the eye and the upper eyelid, and correct the shape of the objects using “Shape”

2) Draw another outline and apply a linear fill to it. In the settings we set the colors: CMYK (0;60;60;40) and (71;89;88;39).

3)Using the “Ellipse” tool, draw an oval (in the figure indicated by a red outline), fill it with pink color (2;16;9;0) and apply the “Interactive Translucency” tool, linear type, to it.

Now we draw the same small ellipse at the base of the eye, rotate it a little and fill it with color (10;44;45;0). We remove the stroke.

4)Using the “Free Hand” tool, draw another object, fill it with color (3;26;37;0) and apply “Interactive Transparency” of the basic type. Let's draw another stroke, fill it with color (44;79;86;3), "Interactive Transparency" is also applied to it, but this time of a linear type.

5) Near this stroke, make another one (you can also copy the first one), which we fill with color (3;20;25;0), using translucency.

6) Draw another ellipse on top of our images, i.e. oval. Fill it with a gradient with the colors: (0;20;20;0) and (0;20;40;40) and apply basic translucency.

7) Now we need to draw the following figure above the fold of the eyelid and use the same ellipse to draw the white of the eye. Fill both shapes with white and apply linear translucency.

9) Apply translucency to the resulting circle with a shadow.

10) Above the eye, namely on the eyelid, we draw with “Free hand” some kind of eye shadow, I filled this object with pink color (2;16;9;0), focusing on naturalness, and you - as you like. Under the eye we also draw the figure shown in the figure. Apply linear translucency to both resulting shapes. I also added another similar shape to the upper eyelid. Pink colour and applied basic transparency to it.

11)Using the Ellipse tool, draw a second circle on top of the first. Fill it with color (67;54;81;12) and use the translucency tool with a linear type, and also add a dark-colored outline to this circle. On the left we will draw an object that will be darkened; it will be filled with color (4;30;38;0).

12)Draw the iris of the eye using the “Contours” and “Interactive Distortion” tools (concave and convex distortion). I have depicted two ways to obtain the iris. I corrected the lines that went beyond the contours with an eraser. Fill color - (78;66;81;46).

13)Draw another circle on the pupil, filling it with color (65;52;74;8) and applying basic translucency.

14) The next circle does not contain a fill, but only a gray outline color, overlay it on the image.

15)Using Free Hand, draw a small circle, fill it with white and apply basic translucency.

16) Now on top of our pupil we will draw two circles, one large in color, the other - the pupil itself (both black). Make the larger circle translucent (basic type).

18)Draw highlights and apply basic translucency.

19) Let's draw another highlight, similar to an inverted heart, and apply linear translucency to it.

20)Now, using the Free Hand tool, we will draw eyelashes; these will not be the main eyelashes, but only the base. For example, I simply sketched it “by hand”, and then corrected everything using “Form”, making it smooth and pointed.

21) Now we apply a shadow on the resulting “eyelashes”.

22) And now the fun part! Using the Painting tool, we draw our “real” eyelashes on the upper and lower eyelids. Pay attention to the shape of the brush I chose: it is pointed at both ends and is very suitable for drawing eyelashes.